PRODUCTS & SELECTED WORK

Real games.
Real production.

A focused selection of shipped mobile work across puzzle, casual and merge systems — built as products, measured with real player data and iterated through testing.

Jigsaw Card Solitaire
PuzzleAndroidUnity3DFirebase

Jigsaw Card Solitaire

Card-and-jigsaw puzzle experience with collection progression. Selected test metric: D1 retention 37%.

ChallengeReadable card-jigsaw interactionExecutionUnity gameplay + mobile productionResultPlayable Android release
Open on Google Play ↗
Screw Jam 3D
PuzzleAndroidUnity3D3D

Screw Jam 3D — Screw Puzzle

3D puzzle production using Unity, Firebase and ads SDKs. Selected test metric: D1 retention 29%.

ChallengeClear 3D puzzle readabilityExecutionGameplay, Firebase, ads systemsResultPublished mobile product
Open on Google Play ↗
Long Nose Dog Draw The Line
Hyper CasualPuzzleAndroid2D

Long Nose Dog — Draw The Line

Simple 2D puzzle gameplay built around drawing, stretching and obstacle interactions for quick mobile readability.

ChallengeInstantly readable mechanicExecutionUnity 2D gameplayResultAndroid release
Open on Google Play ↗
Merge Monster Crazy Battle
Hyper CasualMergeAndroid3D

Merge Monster: Crazy Battle

Merge-and-battle game with collectible units, progression and automatic combat. Selected test metric: D1 retention 34%.

ChallengeMerge + auto-battle clarityExecution3D gameplay loopResultPublished mobile build
View public listing ↗
PRODUCT LOOP

Production is only half the job.

We instrument products, read player behavior, form hypotheses and iterate. Retention, CPI, funnels, difficulty, progression and monetization are treated as product inputs — not afterthoughts.

01

Track

Firebase events and funnels around real gameplay.

02

Analyze

Retention, drop-off, sessions and acquisition signals.

03

Experiment

Difficulty, UX, economy, ads and content pacing.

04

Iterate

Compare results and roll forward the better product.

PLAYABLE UNITY DEMO

A small piece of team experience.

Selected browser-playable demos, shown with permission as supporting team experience. They are not presented as original CangZgame IP.

LIVE UNITY WEBGL
PLAYABLE IN BROWSER
ACTION SURVIVAL DEMO

Load the Unity WebGL prototype only when you choose to play.

UnityWebGLAction

Action Survival — Playable Prototype

A concise technical demo showing browser-ready Unity delivery.